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AI Rogue

AI Rogue is an AI OS extension with an authored twelve-level browser game. It uses the extension platform while keeping game progression separate from AI OS operator telemetry.

It is production-enabled by default and lazy-loads its PixiJS WebGL runtime only from the Play view. Supporting views are Ledger, Loadout, and Settings.

  • Authored encounters and progression across twelve levels, including Vault Archon at depth 8 and Root Sovereign at depth 12.
  • Keyboard, pointer, and touch input where supported.
  • Deterministic simulation with fog, hazards, status effects, protocols, objectives, relic shrines, equipment, and seeded maps.
  • Reviewed local visual and audio assets, including Neural Canopy ambience.
  • Visible focus, reduced-motion behavior, and failure recovery.

Game state is browser-local. It is not an AI OS agent session, a scheduler job, or Trend Finder evidence. The extension does not need local collectors or a matching remote data service.

Audio begins only after user interaction and respects browser media behavior. If rendering or audio setup fails, the route should expose a usable recovery state rather than leaving an empty canvas.

Read Gameplay and progression for the full authored arc. Read State, audio, and accessibility for storage, controls, media, reset, and public-demo behavior.